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dc.coverage.spatialInvestigación aplicada
dc.creatorLIZZIE EDMEA NARVAEZ DIAZ
dc.creatorVICTOR MANUEL CHI PECH
dc.creatorJOSE LUIS LOPEZ MARTINEZ
dc.creatorCARLOS ANDRES MIRANDA PALMA
dc.date2014-07-31
dc.date.accessioned2018-10-04T17:08:07Z
dc.date.available2018-10-04T17:08:07Z
dc.identifierhttps://www.ijcsi.org/articles/Digital-educational-resource-to-support-the-computer-networks-course.php
dc.identifier.urihttp://redi.uady.mx:8080/handle/123456789/680
dc.description.abstractThis paper presents an educational game developed in three dimensions using a software for modeling and animation (Blender). The thematic that this development encompasses aims at providing students of computer networks with a tool that helps them to have a more meaningful learning in the process that involves identifying the type of a network address, both for public and private types, given that the precise knowledge of this concept is very important in every networking environment.
dc.languageeng
dc.publisherInternational Journal of Computer Science Issues
dc.relationcitation:0
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/4.0
dc.sourceurn:issn:1694-0814
dc.subjectinfo:eu-repo/classification/cti/1
dc.subjectCIENCIAS FÍSICO MATEMÁTICAS Y CIENCIAS DE LA TIERRA
dc.subjectinfo:eu-repo/classification/cti/7
dc.subjectINGENIERÍA Y TECNOLOGÍA
dc.subjectDigital educational resource
dc.subjectIP address
dc.subjectPrivate IP address
dc.subjectComputer network
dc.titleDigital educational resource to support the computer networks course
dc.typeinfo:eu-repo/semantics/article


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