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dc.coverage.spatialInvestigación aplicada
dc.creatorJUAN PABLO UCAN PECH
dc.creatorRAUL ANTONIO AGUILAR VERA
dc.date2017-10-25
dc.date.accessioned2018-10-04T15:22:25Z
dc.date.available2018-10-04T15:22:25Z
dc.identifierhttp://intranet.matematicas.uady.mx/journal/index.php
dc.identifier.urihttp://redi.uady.mx:8080/handle/123456789/1023
dc.description.abstractThis article describes a Virtual Learning Environment based on elements related to Gamification. The environment reproduces situations that can arise in case of fires in buildings; the student exercises in security measures through various situations immersed in the environment, which require a decision in order to get out as fast as possible from a building in flames without suffering any damage. The prototype was developed with RPG Maker, a platform used for the development of role-playing video games
dc.languagespa
dc.publisherAbstraction and Application
dc.relationcitation:0
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/4.0
dc.sourceurn:issn:2017-2635
dc.subjectinfo:eu-repo/classification/cti/1
dc.subjectCIENCIAS FÍSICO MATEMÁTICAS Y CIENCIAS DE LA TIERRA
dc.subjectinfo:eu-repo/classification/cti/7
dc.subjectINGENIERÍA Y TECNOLOGÍA
dc.subjectEntorno virtual
dc.subjectGamificación
dc.subjectIncendios
dc.titleDesarrollando Entornos Virtuales de Aprendizaje Basados en Gamificación
dc.typeinfo:eu-repo/semantics/article


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